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Saiph Space
My Work:
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Level blockout and building
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Texturing
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Lighting
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Blueprinting
Play as Icare, the lost alien child trying to repair an unfamiliar spaceship in order to send out a signal to try to find their home world. Complete puzzles in order to regain the batteries needed to power the engine, and fight the system that first captured you. And then, just hope you will be found.
With a more simple style, most of the texturing was in flat colors and then making sure that different values in-engine matched what we wanted things to look like. Lighting was similar, with low ambient lights and then most light coming from the strong emissives around the level.
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